MLW_Creative: Character Pipeline Tutorial
MLW_CREATIVE presents Character Pipeline Tutorial.
Learn how to take a Creature design from High Poly ZBrush model through to Game ready completion using an industry standard workflow.
Great for Beginners and Experienced artists who would like to learn the Basic Character Pipeline workflow to boost their knowledge and skills.
You will learn:
- How to take a High Poly Model from ZBrush to Maya
- Retopo inside of Maya
- UV map using Maya
- Export your models to Substance Painter
- Use Substance Painter to create textures using a non destructible texturing method
- Export your textures into Photoshop
- Test your Textures using Marmoset Toolbag
Extra Lessons
- LODing using Maya for a Game ready character.
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Included in the ZIP files:
- More than 33 GB worth of video files (Split into 5 RAR files)
- 24 Full Video Tutorials
- 2 ZBrush Scenes Work Files
- 5 Maya Work Scenes
- 2 Photoshop Workspaces
- 1 Backup High Poly File (for older ZBrush version users)
- Multiple models to help follow along with the tutorial.
- 1 PureRef Scene - Reference images
- Texture and Alpha pack to use in Substance Texturing
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- Over 10 hours video tutorials split into 24 Videos
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🚨 IMPORTANT INFORMATION 🚨
Program Versions used in this Tutorial. (older versions can be used but might vary with compatibility for best results update to latest versions is advised)
- ZBrush: 2022.0.6
- Maya: 2022.1
- Substance: V 8.2.0
- Photoshop: V 23.5.1
- Marmoset Toolbag 3
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Disclaimer:
- No Refunds Available
- If download is not successful then contact me directly for help, with your VALID purchase reference number
- For Single use Standard Licence, not to be distributed and copied.
FULL Character Pipeline Tutorial